After the action match of the whiskey we have decided to add a master shot of the room to give the audience some sense of where things are in the room, and also tie the action match shot with the next shot as they would seem quite separated without something joining them.
Another change that we have decided on is that of shot number 3, as it will be very hard to create the prop. We have decided to replace this shot with a shot of a clock as it will give them a sense of time.
One section of the storyboard that I like is the three shots, 11, 12 and 13. These shots are effective as they link together very well and using a fast pace compared to the rest of the shots shows how distressing it is for the protagonist, and is an unpleasant sight for the audience showing the protagonist had an unsettling past.










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